General FAQ

No. SprAnTool is built with a 100% local processing architecture. All frame extraction, chroma keying, normalization, and sprite sheet generation are performed locally on your computer's CPU/GPU. Zero media files are uploaded to the cloud.
SprAnTool is currently finishing internal testing ("Coming Soon"). Official store download links and distribution channels (including Microsoft Store) will be listed on the SprAnTool product page upon commercial release.
SprAnTool supports importing MP4, WebM, PNG, JPEG, and WebP formats, image sequences, and existing sprite sheets. Exports include PNG sprite sheets, individual PNG frames, generic JSON metadata, and portable .sssproject project saves.
You can reach out to our team directly via email at ai.kingdom.studio.fr@gmail.com or submit feedback through our official support channels upon commercial launch.

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Documentation

Comprehensive guides for SprAnTool workflows and export specifications.

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Contact Team

Email support for general inquiries and feedback.

ai.kingdom.studio.fr@gmail.com
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Submit detailed issue reports to improve software stability.

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